AI Insights · Timothy · April 2023
Top 5 Arcade Racing Apps on Android in Poland, Q1 2023
Discover the performance trends of the top 5 arcade racing games on Android in Poland during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, Poland's arcade racing app landscape on Android saw some interesting trends. Here’s a detailed look at the top 5 apps, based on data from Sensor Tower.
Race Master 3D - Car Racing by SayGames Ltd experienced varied performance. Weekly revenue started at $310 in late December and saw a dip, reaching a low of $166 in mid-March before bouncing back to $293 by the end of March. Weekly downloads began at nearly 24K, dropped to a low of 10.6K in late February, and then climbed back up to 13.3K by the end of March. Weekly active users followed a similar trend, starting at around 83K and dipping to 63.8K in late February, before recovering to 67K by the end of the quarter.
Bridge Race from Supersonic Studios LTD saw fluctuating weekly revenue, peaking at $48 in mid-February. Weekly downloads showed a peak of 17.9K during the same period, before dropping to 5.9K by mid-March. Active users mirrored these trends, with a peak of 40.5K in mid-February, decreasing to 26.2K by the end of March.
Need for Speed™ No Limits by ELECTRONIC ARTS had a strong start with weekly revenue at $2.7K in late December, peaking at $3.9K in mid-February, before tapering off to $1.9K by the end of March. Weekly downloads peaked at 13.8K in mid-January and then fluctuated, ending the quarter at 3.7K. Active users showed a significant peak at 52K in mid-January, later stabilizing around 25.8K by the end of March.
Line Race: Police Pursuit by CASUAL AZUR GAMES had minimal revenue, peaking at $24 in late December. Weekly downloads started at 16.7K, dropped to 3.5K in mid-February, and ended at 4.2K by the end of March. Active users followed a similar pattern, starting at 30.8K, peaking at 19.4K in late February, and ending at 12.7K by the end of the quarter.
aquapark.io from VOODOO showed modest weekly revenue, with peaks of $12 in late December and $5 in late March. Downloads started at 9.6K, dipped to 3.4K in late February, and recovered to 7.5K by the end of March. Active users started at 56.9K, dropped to 31K in early March, and recovered to 38.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.